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Key Bindings

The game will distinguish between right and left modifier keys:

Modified Clicks

There will be a unified system for customizing modified clicks in the UI:

Modified Clicks are specified using a new section in Bindings.xml, e.g.

<ModifiedClick action="DRESSUP" default="CTRL-BUTTON1"/>

These click actions are context sensitive, and Lua code chooses which action is appropriate based on the current context.

Script API:

A "binding" is in the form of MOD-BUTTONX, e.g. CTRL-BUTTON1, or a simple modifier, e.g. CTRL

These modified click bindings are loaded and saved with the normal key bindings, so if you make changes you'll need to save them with:

The Blizzard code has been reworked to use the following modified click actions:

This system replaces the following functions: SetAutoLootToggleKey(), GetAutoLootToggleKey(), IsAutoLootKeyDown(), SetActionSelfCastKey(), GetActionSelfCastKey(), IsActionSelfCastKeyDown()

Settings

Bug Fixes

Targetting

Macros

Frame Support


Frame positions are actually saved relative to the following points: TOPLEFT, TOP, TOPRIGHT, LEFT, CENTER, RIGHT, BOTTOMLEFT, BOTTOM and BOTTOMRIGHT not only the corners. To fix the frame positioning in your addons save the relativepoint argument in addition to the X and Y coordinates from GetPoint()

Events

Protected Functions

Secure Drivers



Reference

http://forums.worldofwarcraft.com/thread.html?topicId=102909678&sid=1