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For the Pet Battle ability, see [Cyclone].
Cyclone
Spell nature earthbind
  • Cyclone
  • Row 5 druid talent
  • 20 yd range
  • 10% of base mana
  • 1.7 sec cast
  • Tosses the enemy target into the air, disorienting them but making them invulnerable for up to 6 sec. Only one target can be affected by your Cyclone at a time.
Properties
Class Druid
School Nature
Cooldown None/Global Cooldown
Talents
Talent required [Nurturing Instinct]
Improvements [High Winds], [Wild Attunement]
Related debuff
  • Cyclone
  • Disoriented and invulnerable.
  • Duration: 6 seconds
In the .

In the World of Warcraft: Trading Card Game.

Gentle breezes seldom stay that way for long.[1]

Cyclone is a druid class talent. It is very similar in mechanics to [Banish]: targets affected by Cyclone cannot move or perform any actions, are immune to receiving heals or buffs, and also completely immune to all incoming damage and unable to be debuffed. Cyclone is affected by diminishing returns, both in PvE and in PvP. Certain versions of this spell cast by monsters CAN be dispelled by [Mass Dispel]. Cyclone has no cooldown.

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