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Returns true if the unit is currently being resurrected.

isBeingResurrected = UnitHasIncomingResurrection(unitID or UnitName)

Arguments

unitID
string - either the unitID ("player", "target", "party3", etc) or unit's name ("Bob" or "Bob-Llane")

Returns

isBeingResurrected
boolean - Returns true if the unit is being resurrected by any means, be it spell, item, or some other method. Returns nil/false otherwise.

Details

Patch changes

Cataclysm Patch 4.2.0 (2011-06-28): Added.