![]() |
Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Determines whether the given unit is linked to the player via the Recruit-A-Friend feature.
isLinked = IsReferAFriendLinked(unit)
Arguments
- unit
- string : UnitId
Returns
- isLinked
- Flag : 1 if the unit is RAF-linked to the player, nil otherwise.
Example
function HasRecruitAFriendBonus()
local numPartyMembers = GetNumPartyMembers();
if numPartyMembers > 0 then
local memberID = 1;
while memberID <= numPartyMembers do
if GetPartyMember(memberID) == 1 then
local member = "party" .. memberID;
if UnitIsVisible(member) and IsReferAFriendLinked(member) then
return true;
end
end
memberID = memberID + 1;
end
end
return false;
end
