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Shows a cooldown animation on a cooldown frame using UNIX time.

obj:SetCooldownUNIX(start, duration[, modRate])

Arguments

start
Number - The time when the cooldown started in UNIX time (as returned by time()). Zero if no cooldown.
duration
Number - Cooldown duration in seconds. Zero if no cooldown.
modRate
Number - The rate at which the animation should be updated.

Details

See Also