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Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns info indicating how much difficulty the player may have when performing a given quest.
difficulty = C_PlayerInfo.GetContentDifficultyQuestForPlayer(questID)
Arguments
- questID
- number
Returns
- difficulty
- Enum.RelativeContentDifficulty
| Value | Field | Description |
|---|---|---|
| 0 | Trivial | |
| 1 | Easy | |
| 2 | Fair | |
| 3 | Difficult | |
| 4 | Impossible |
Patch changes
Patch 9.0.1 (2020-10-13): Added.
