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Automated updating of API pages at this location, to reflect patch changes, has ceased from 10.1.7 onwards. |
Returns a worldmap hyperlink for the currently assigned user waypoint, if one exists.
hyperlink = C_Map.GetUserWaypointHyperlink()
Returns
- hyperlink
- string : worldmapLink
Example
Sends any currently active waypoint to your chat.
/run SendChatMessage(C_Map.GetUserWaypointHyperlink())
Sending a map pin for a target
Sends a map pin to General chat for the target (but still uses your own location).
/run local c,p,t,m=C_Map,"player","target"m=c.GetBestMapForUnit(p)c.SetUserWaypoint{uiMapID=m,position=c.GetPlayerMapPosition(m,p)}SendChatMessage(format("%%t (%d%%)%s",UnitHealth(t)/UnitHealthMax(t)*100,c.GetUserWaypointHyperlink()),"CHANNEL",nil,1)
Note
Any modification to the hyperlink, even a replacement of the "Map Pin Location" text, prevents the hyperlink from being sent in a message to channels or players.
Patch changes
Patch 9.0.1 (2020-10-13): Added.
